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Zombie
Challenge 1/4 (50 XP), Medium undead , neutral evil
HP 22 (3d8) AC 8 SPD 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 16 (+3) | 3 (-4) | 6 (-2) | 5 (-3) |
- Senses
- Darkvision 60 ft., passive perception 8
- Languages
- Understands all languages it spoke in life but can't speak
- Condition Immunities
- poisoned
- Undead Fortitude
- If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
- Slam
- Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.