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Worg

Challenge 1/2 (100 XP), Large monstrosity , neutral evil

HP 26 (4d10) AC 13 SPD 50 ft.

Ability Scores
STR DEX CON INT WIS CHA
16 (+3) 13 (+1) 13 (+1) 7 (-2) 11 (+0) 8 (-1)
Skills
Perception: +4
Senses
Darkvision 60 ft., passive perception 14
Languages
Goblin, worg
Keen Hearing and Smell
The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

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5e SRD