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Thug
Challenge 1/2 (100 XP), Medium humanoid (any race) , any non-good alignment
HP 32 (5d8) AC 11 SPD 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
- Skills
- Intimidation: +2
- Senses
- Passive perception 10
- Languages
- Any one language (usually common)
- Pack Tactics
- The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
- Multiattack
- The thug makes two melee attacks.
- Mace
- Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
- Heavy Crossbow
- Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.