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Stone Giant

Challenge 7 (2,900 XP), Huge giant , neutral

HP 126 (11d12) AC 17 SPD 40 ft.

Ability Scores
STR DEX CON INT WIS CHA
23 (+6) 15 (+2) 20 (+5) 10 (+0) 12 (+1) 9 (-1)
Skills
Athletics: +12, Perception: +4
Senses
Darkvision 60 ft., passive perception 14
Languages
Giant
Stone Camouflage
The giant has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

Multiattack
The giant makes two greatclub attacks.
Greatclub
Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Rock
Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Reactions

Rock Catching
If a rock or similar object is hurled at the giant, the giant can, with a successful DC 10 Dexterity saving throw, catch the missile and take no bludgeoning damage from it.

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