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Orc
Challenge 1/2 (100 XP), Medium humanoid (orc) , chaotic evil
HP 15 (2d8) AC 13 SPD 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 10 (+0) |
- Skills
- Intimidation: +2
- Senses
- Darkvision 60 ft., passive perception 10
- Languages
- Common, orc
- Aggressive
- As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Actions
- Greataxe
- Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
- Javelin
- Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.