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Noble

Challenge 1/8 (25 XP), Medium humanoid (any race) , any alignment

HP 9 (2d8) AC 15 SPD 30 ft.

Ability Scores
STR DEX CON INT WIS CHA
11 (+0) 12 (+1) 11 (+0) 12 (+1) 14 (+2) 16 (+3)
Skills
Deception: +5, Insight: +4, Persuasion: +5
Senses
Passive perception 12
Languages
Any two languages

Actions

Rapier
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Reactions

Parry
The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.

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