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Minotaur Skeleton
Challenge 2 (450 XP), Large undead , lawful evil
HP 67 (9d10) AC 12 SPD 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 6 (-2) | 8 (-1) | 5 (-3) |
- Senses
- Darkvision 60 ft., passive perception 9
- Languages
- Understands abyssal but can't speak
- Damage Vulnerabilities
- bludgeoning
- Damage Immunities
- poison
- Condition Immunities
- exhaustion, poisoned
- Charge
- If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Actions
- Greataxe
- Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
- Gore
- Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.