Add Lemure to Favourites
Lemure
Challenge 0 (10 XP), Medium fiend (devil) , lawful evil
HP 13 (3d8) AC 7 SPD 15 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 11 (+0) | 1 (-5) | 11 (+0) | 3 (-4) |
- Senses
- Darkvision 120 ft., passive perception 10
- Languages
- Understands infernal but can't speak
- Damage Resistances
- cold
- Damage Immunities
- fire, poison
- Condition Immunities
- charmed, frightened, poisoned
- Devil's Sight
- Magical darkness doesn't impede the lemure's darkvision.
- Hellish Rejuvenation
- A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.
Actions
- Fist
- Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage