Add Jackal to Favourites
Jackal
Challenge 0 (10 XP), Small beast , unaligned
HP 3 (1d6) AC 12 SPD 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 3 (-4) | 12 (+1) | 6 (-2) |
- Skills
- Perception: +3
- Senses
- Passive perception 13
- Languages
- None
- Keen Hearing and Smell
- The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
- Pack Tactics
- The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
- Bite
- Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 — 1) piercing damage.