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Hell Hound
Challenge 3 (700 XP), Medium fiend , lawful evil
HP 45 (7d8) AC 15 SPD 50 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) | 6 (-2) |
- Skills
- Perception: +5
- Senses
- Darkvision 60 ft., passive perception 15
- Languages
- Understands infernal but can't speak it
- Damage Immunities
- fire
- Keen Hearing and Smell
- The hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.
- Pack Tactics
- The hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
- Bite
- Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 7 (2d6) fire damage.
- Fire Breath (Recharge 5-6)
- The hound exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.