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Acolyte
Challenge 1/4 (50 XP), Medium humanoid (any race) , any alignment
HP 9 (2d8) AC 10 SPD 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) |
- Skills
- Medicine: +4, Religion: +2
- Senses
- Passive perception 12
- Languages
- Any one language (usually common)
- Spellcasting
- The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared: • Cantrips (at will): light, sacred flame, thaumaturgy • 1st level (3 slots): bless, cure wounds, sanctuary
Actions
- Club
- Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.