Add Stirge to Favourites
Challenge 1/8 (25 XP), Tiny beast , unaligned
HP 2 (1d4) AC 14 SPD 10 ft., fly 40 ft.
|4 (-3)||16 (+3)||11 (+0)||2 (-4)||8 (-1)||6 (-2)|
- Darkvision 60 ft., passive perception 9
- Blood Drain
- Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.