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Quipper

Challenge 0 (10 XP), Tiny beast , unaligned

HP 1 (1d4) AC 13 SPD swim 40 ft.

Ability Scores
STR DEX CON INT WIS CHA
2 (-4) 16 (+3) 9 (-1) 1 (-5) 7 (-2) 2 (-4)
Senses
Darkvision 60 ft., passive perception 8
Languages
None
Blood Frenzy
The quipper has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Water Breathing
The quipper can breathe only underwater.

Actions

Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.

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