Add Panther to Favourites
Challenge 1/4 (50 XP), Medium beast , unaligned
HP 13 (3d8) AC 12 SPD 50 ft., climb 40 ft.
|14 (+2)||15 (+2)||10 (+0)||3 (-4)||14 (+2)||7 (-2)|
- Perception: +4, Stealth: +6
- Passive perception 14
- Keen Smell
- The panther has advantage on Wisdom (Perception) checks that rely on smell.
- If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.
- Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
- Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.