Add Nightmare to Favourites
Challenge 3 (700 XP), Large fiend , neutral evil
HP 68 (8d10) AC 13 SPD 60 ft., fly 90 ft.
|18 (+4)||15 (+2)||16 (+3)||10 (+0)||13 (+1)||15 (+2)|
- Passive perception 11
- Understands abyssal, common, and infernal but can't speak
- Damage Immunities
- Confer Fire Resistance
- The nightmare can grant resistance to fire damage to anyone riding it.
- The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
- Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.
- Ethereal Stride
- The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.