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Jackal

Challenge 0 (10 XP), Small beast , unaligned

HP 3 (1d6) AC 12 SPD 40 ft.

Ability Scores
STR DEX CON INT WIS CHA
8 (-1) 15 (+2) 11 (+0) 3 (-4) 12 (+1) 6 (-2)
Skills
Perception: +3
Senses
Passive perception 13
Languages
None
Keen Hearing and Smell
The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics
The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite
Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 — 1) piercing damage.

5e SRD

Monster Cards