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Ghoul

Medium undead, chaotic evil

Challenge Rating
1
XP
200
Armor Class
12
Hit Points
22 (5d8)
Speed
30 ft.
Ability Scores
STR DEX CON INT WIS CHA
13 (+1) 15 (+2) 10 (+0) 7 (-2) 10 (+0) 6 (-2)
Senses
Darkvision 60 ft., passive perception 10
Languages
Common
Condition Immunities
poisoned

Actions

Bite
Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.
Claws
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

D&D 5E SRC

Monster Cards