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Ancient Red Dragon
Gargantuan dragon, chaotic evil
- Challenge Rating
- Armor Class
- Hit Points
- 546 (28d20)
- 40 ft., climb 40 ft., fly 80 ft.
|30 (+10)||10 (+0)||29 (+9)||18 (+4)||15 (+2)||23 (+6)|
- Perception: +16, Stealth: +7
- Blindsight 60 ft., darkvision 120 ft., passive perception 26
- Common, draconic
- Damage Immunities
- Legendary Resistance (3/Day)
- If the dragon fails a saving throw, it can choose to succeed instead.
- The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
- Melee Weapon Attack: +17 to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10) piercing damage plus 14 (4d6) fire damage.
- Melee Weapon Attack: +17 to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10) slashing damage.
- Melee Weapon Attack: +17 to hit, reach 20 ft., one target. Hit: 19 (2d8 + 10) bludgeoning damage.
- Frightful Presence
- Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 21 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.
- Fire Breath (Recharge 5-6)
- The dragon exhales fire in a 90-foot cone. Each creature in that area must make a DC 24 Dexterity saving throw, taking 91 (26d6) fire damage on a failed save, or half as much damage on a successful one.
- The dragon makes a Wisdom (Perception) check.
- Tail Attack
- The dragon makes a tail attack.
- Wing Attack (Costs 2 Actions)
- The dragon beats its wings. Each creature within 15 ft. of the dragon must succeed on a DC 25 Dexterity saving throw or take 17 (2d6 + 10) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.