Add Lemure to Favourites
Challenge 0 (10 XP), Medium fiend (devil) , lawful evil
HP 13 (3d8) AC 7 SPD 15 ft.
|10 (+0)||5 (-3)||11 (+0)||1 (-5)||11 (+0)||3 (-4)|
- Darkvision 120 ft., passive perception 10
- Understands infernal but can't speak
- Damage Resistances
- Damage Immunities
- fire, poison
- Condition Immunities
- charmed, frightened, poisoned
- Devil's Sight
- Magical darkness doesn't impede the lemure's darkvision.
- Hellish Rejuvenation
- A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.
- Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage